July 28, 2008

GikIII & Rad Cam

In September, I am presenting a paper entitled Virtual Worlds as a New Game Theoretic Model for International Law - the Case of Bilateral Investment Treaties at  GikIII at the Oxford Internet Institute. I am really excited about this conference and the opportunity to present my paper on game theory. The program looks extremely cutting edge and I will probably be able to chat with luminaries such as John Zittrain and Ian Brown, and maybe I will even be able to finally connect in person with Nick Bostrom, who is at the Oxford Future of Humanity Institute.

About 3 years ago when Nick's work inspired me to write my paper on historical simulations, I cut out this picture of the Oxford Radcliffe Camera building from the travel section of the Globe & Mail and put it on the wall in my study next to my computer, so my exercise in visualization actually worked! (According to J.R.R. Tolkien, the building resembles Sauron's temple to Morgoth!) 

Radcliffe_Camera,_Oxford

May 09, 2008

Attending Two Conferences Simultaneously

I don't know if anyone has ever done this before - probably not. On May 9th and 10th, I will be attending two conferences simultaneously. One is the Osgoode Hall Law School Graduate Students Conference, "Quo Vadis, Constitution?" (meatspace location - downtown Toronto) and the other is William Bainbridge's conference (virtual world location - World of Warcraft, Earthen Ring US Server, Ogrimmar). An interesting experiment in multi-tasking, n'est-ce pas? I can see some interesting cross-overs with the Jus in Bello, Jus Ad Bellum discussion.

April 23, 2008

Convergence of the Real and the Virtual Conference

A meme is definitely being propagated here  ...  evidently, I was needlessly concerned that the paper I presented at the Breaking the Magic Circle Conference at the University of Tampere on April 10, 2008 was too off-the-wall .... now there is a conference being held inside World of Warcraft on the same topic! Granted, it's with a scientific as opposed to a political-economy approach, but it still feels good that I apparently share some of my intuitions with an esteemed individual such as William Bainbridge of the National Science Foundation. I have created a Priest character named Apophenius, specifically for the occasion.

April 20, 2008

Breaking the Magic Circle

 

Convergence of the Real and Virtual Worlds - slideshow

From: PeterSJenkins, 4 days ago



It was an amazingly mind-opening interdisciplinary conference, with perspectives from anthropology, computer science, psychology, aesthetics, philosophy, sociology, ethnography and law. Here is a link to the slides that went with my presentation.

The bonus was that, during a beautiful two hour boat ride sailing over to Tallinn after the conference on a hydrofoil, I was able to put together some interesting conceptual connections that helped me finish off a paper on the game theoretic analysis of international relations.

April 10, 2008

SlideShare Link

February 26, 2008

Finland, Finland, Finland!

I am presenting a paper tentatively entitled "The Convergence of the Real and the Virtual Worlds" at the Breaking the Magic Circle conference at the University of Tampere in Finland in April. This looks like it's going to be an excellent conference, with some really cutting edge material from scholars from Canada, the US and the EU. Now I just have to get cracking on the paper.

February 09, 2008

Republic.com 1.5? - Reviewing Cass Sunstein's Republic.com 2.0

I wrote a book review of Cass Sunstein's 2007 Republic.com 2.0 that appears in the February issue of the German Law Journal. Although I enjoyed the original Republic.com when it came out in 2001, and it seemed particularly relevant in the period immediately after 9/11, the new version seems out of date and incomplete. It doesn't even mention virtual worlds, or new websites designed to provide transparency in the democratic process, e.g. Maplight.org. What really bothered me most about it was that Sunstein does not seem to "walk the talk" in the sense that although the book is about the need for being exposed to opposing viewpoints, he does not bother to cite many of his critics. At least, though, Sunstein deserves some credit for withdrawing the misguided policy proposal in the original book for legislation requiring cross-links between websites with opposing viewpoints. In addition to being unconstitutional and unenforceable in a practical sense, it would tend to have a chilling effect on freedom of expression in the blogosphere. As I pointed out in my book review, even the European Parliament declined to adopt such a law in its recently passed Directive covering the Internet, despite the long European tradition of right of reply in the broadcasting industry. Basically, since the monthly costs of maintaining a blog are miniscule (about the price of a jumbo cafe latte), the solution for someone who disagrees with an opinion expressed on a blog, and is blocked from commenting on it, is start up their own blog.

January 02, 2008

Plans for 2008

I haven't posted anything to this blog for several months, and one of my New Year's Resolutions is to blog more often, so this is a good time to start. I have embarked on my PhD dissertation at Osgoode Hall Law School of York University. Originally, I had planned on doing it on the topic of futarchy, which is a proposal by Robin Hanson for a system of government based on prediction markets, but there is almost no literature on the topic, and a whole chapter of the thesis should be devoted to a literature review. While attending Peer Zumbansen's Study Group on Law and Economic Relations, I became interested in the topic of Law and Development and have decided to apply this analysis to the study of Virtual Worlds. Specifically, my dissertation will examine the notion of legal transplants (i.e. evaluating the chances of success of adapting a 1st World legal regime to a developing country) with the twist that I will treat Virtual Worlds as a form of developing nation(s). Although economist Ted Castronova first compared Virtual Worlds to developing nations as far back as 2001, the legal transplants analysis has not yet been applied to these worlds. Writing this dissertation promises to be a fascinating and fun experience. I will periodically blog about my progress. Feel free to share thoughts, observations and comments if you'd like.

August 28, 2007

New York Times Piece

Some more very exciting news occurred while I was away on vacation up north temporarily enjoying being off the grid. Recently, Nick Bostrom's Simulation Argument was discussed in a New York Times article by John Tierney. My historical simulations paper was mentioned in the NYT article and in Tierney's accompanying NYT blog here and also here. Tierney's view is that the chance of our being in a simulation is about 50/50 which is more sanguine than Bostrom's estimation of 20%. Also, there was an item on MSNBC

July 25, 2007

Simulation Argument

A couple of days ago I received a very pleasant surprise in the form of an e-mail from Nick Bostrom of the Future of Humanity Institute at the University of Oxford informing me that he has added a link to my historical simulations paper on the scholarly papers portion of his Simulation Argument site. This is very encouraging and comes at a very opportune time as I am gearing up for some research in the area of prediction markets, a topic in which Nick's FHI colleague, Robin Hanson, is a pioneer. More news on this coming soon!

June 26, 2007

Ludium 2 Wrap-up

Ludium I went to the Ludium 2 conference in Bloomington, Indiana last weekend. It was based on a game of a 19th century-style political convention with the object of coming up with a platform of proposals for the virtual world industry and electing a Speaker representative who would put forward the platform to political candidates in the real world. The final platform is here. As you can see, some of it seems to be based on the preservation of the status quo, e.g. freedom of expression for designers, internet neutrality, shielding of game developers from liability for actions of players, fair use, and there is also the predictable grab for research money, but there is some cutting edge stuff too, such as the player's bill of rights, (free speech, right to assemble, to organize), that I fully supported of course. The convention game machinations themselves were absorbing although at times distracting and a bit frustrating. There was an attempt to merge two voting regions (Palvi and Sysland) and then announce it as a fait accompli without first making a motion on the floor to approve the merger. This stuck in my craw, especially when Ted Castronova, the gamemaster, said from the podium that it would not affect the final platform. Well, in mergers like this, there is a good chance that it will end up in an oppression of the minority by the majority and also limit the debate due to enforced homogeneity of opinion within the merged group. I raised this point and it was put to a vote on the floor and the merger was narrowly defeated, vindicating my opinion. For this I was rewarded with a Twitter. It turns out that the merger was part of plot to ensure the election of an academic (Thomas Malaby of U. of Wisconsin) as the Speaker rep rather than an industry type (Corey Bridges of Multiverse). Apparently, there was a perception that industry persons are being given a hard time now in the U.S. as spokespersons for interest groups. Personally, I liked Corey better and voted for him since the class clown who just obtained $4 million in venture financing for Multiverse appealed to me (it had nothing to do with the several hours spent with him and Jerry Paffendorf et al drinking at Nick's Bar which was after the event!). However, Malaby was ultimately elected. Best of luck to him during his term of office. The District I was in (Palvi 2 which was composed of three lawyers) won a prize for getting some of its recommendations into the final platform.

On the whole, Ted Castronova put on a productive and fun conference, but I have two suggestions for the next Ludium (2009?): 1) abandon the convention format and instead determine issues through a prediction market, which should be less subject to rule bending and 2) drop the U.S. centric approach and focus on the issues from an international perspective. I'm not advocating cyber-separatism or pie in the sky like a seat on the U.N. for virtual worlds, but ultimately there should be an international treaty on virtual world issues, just as there is for intellectual property.